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Digital Immersive Video Environment

Our Digital Immersive Video Environment lets students train in and understand various settings they wouldn't usually access, like police cells, ambulances, and isolated locations.

A student interacts with a large digital screen displaying a grid of icons with checkmarks, representing completed tasks. The room, part of a digital immersive environment (DIVE), allows students to engage directly with the projected content, enhancing the learning experience.
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Digital IT

All Digital IT content has been migrated to the Hub pages. If you are a student please visit the Student Hub. If you are a staff/associate please visit the Staff Hub or Search the Service Portal for all DIT services.

Person working at a white desk with laptop computer in front of them, writing notes on a notepad
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Digitally literate

In today's workplace, employers expect you to be digitally literate. Find out what this means for you.

A desktop computer and smartphone, representing digital literacy
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Digitisation requests

Find out what our licence with the Copyright Licensing Agency (CLA) allows us to legally digitise.

A person uses a laptop with books beside them
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DipHE Creative and Digital Media - John Hoey

DipHE Creative and Digital Media case study

Cameras and recording equipment filming students on stage
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DipHE Data Science - Alfie Grime

DipHE Data Science case study

Data science
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DipHE Data Science - Sean O'Maoilenin

DipHE Data Science case study

Digital database
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DipHE Esports Enterprise and Management - Dariusz Szymanski

DipHE Esports case study

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DipHE Esports Enterprise and Management - Joseph Hadfield

DipHE Esports case study

Student wearing headphones, using a workstation in the Esports Suite, Salford Business School
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DipHE Esports Enterprise and Management - Laura Farnworth

DipHE Esports case study

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