Student using a gaming workstation in the Esports Suite, Salford Business School
Undergraduate BSc (Hons)

Esports Enterprise and Management

Attendance

Full-time

With placement

Course

Three year

Four year

Next enrolment

September 2026

Introduction

In a nutshell

Ready to turn your passion for gaming into a dynamic career? Our BSc (Hons) Esports Enterprise and Management programme is your gateway to one of the fastest-growing global industries. Designed for forward-thinking individuals, this degree blends business acumen with cutting-edge production and management skills, giving you the tools to lead, innovate and thrive in the Esports arena.

From event production and marketing to business strategy and team management, you’ll gain hands-on experience with the tools and technologies shaping Esports on a global scale. You’ll also explore how grassroots communities evolve into professional platforms that redefine entertainment and competition.

Whether your ambition is to become an event producer, broadcast specialist, team manager or marketing lead, this programme offers practical training and industry insight to turn your passion into a thriving entrepreneurial career.

  • Apply in-depth understanding of the core principles shaping the global Esports industry.
  • Gain understanding of industry-standard equipment and software through practical experience.
  • Build a professional portfolio that shows your skills, projects and content.
  • Access the university's state of the art Esports Suite facility and broadcast studio where classes and projects will be hosted.

This course is also available with a placement option. To apply for this programme with industry placement or study abroad year, please search 'Esports Enterprise and Management with Placement' on UCAS, or speak to our enquiries team for more information

Become industry ready

Our teaching is practical and career-focused, with input from our industry partners, so you'll build the expertise that employers look for. You'll develop personal skills, such as communication and confidence, alongside the practical, including business concepts and the tools and techniques used in the industry.

You’ll look ahead to the technologies that will affect the work of business leaders and finance professionals in the future. You'll also gain essential digitals skills that will help you go further in the industry.

Please note that the content of this course is currently being reviewed, to ensure we offer the most up to date module content for all of our students. We do expect that some of the content will change from that which you will see on this page. As soon as we know the full details of this, all applicants will be informed about the new content.

Your journey starts here

Ready to take the next step? Discover more by attending an Open Day, or speak to our dedicated course enquiries team for further information.

Placement

options available

International

students accepted

This is for you if...

1.

You’re looking for a degree that combines practical skills with academic knowledge and critical understanding of the esports industry

2.

You want opportunities to connect with esports communities to develop valuable industry networks for future careers

3.

You want to gain practical esports experience using industry standard production and broadcast technology

Course details

All about the course

Developed in collaboration with esports professionals and community insiders, this programme delivers the skills and experience needed to thrive in this dynamic sector. Taught within a state-of-the-art learning environment, including a bespoke Esports lab, tournament arena and professional-grade broadcast suite, this degree is led by expert academics with real-world industry insight.

From day one, you'll be immersed in entrepreneurial thinking, gaining the tools to launch, grow and sustain a successful career in esports. The curriculum is built around real-world application, empowering you to lead innovation across events, teams and digital platforms.

Throughout the programme, you will explore:

  • The global esports ecosystem - from grassroots communities to multinational organisations.
  • Marketing strategies for esports content and brand engagement.
  • Project management for live and online tournament delivery.
  • Home and studio broadcast production techniques.
  • Legal, ethical and regulatory frameworks shaping the industry.
  • Consumer behaviour and experience design.
  • Data-driven decision-making and strategic analysis.
  • Identifying and developing entrepreneurial opportunities.

Whether you're looking to lead your own esports venture or join a global organisation, this programme equips you with the strategic mindset and hands-on expertise to make an impact.

Please note that the content of this course is currently being reviewed, to ensure we offer the most up to date module content for all of our students. We do expect that some of the content will change from that which you will see on this page. As soon as we know the full details of this, all applicants will be informed about the new content.

We take a flexible approach to our course delivery that promotes diversity and inclusivity and provides a blended learning experience, which will vary to meet specific programme requirements. This learning time includes formal lectures and interactive activities such as seminars, tutorials, practical sessions, laboratory and studio learning. Smaller classes may be used to support collaborative activities such as project and group work and presentations. A range of different assessments and feedback is offered to meet the needs of both our diverse student body and specific subject needs.

Our undergraduate courses are normally made up of 20 credit modules which are equal to 200 hours of learning time. A three-year degree qualification typically comprises a total of 360 credits (120 credits per year).

Please note that it may not be possible to deliver the full list of options every year as this will depend on factors such as how many students choose a particular option. Exact modules may also vary in order to keep content current. When accepting your offer of a place to study on this programme, you should be aware that not all optional modules will be running each year. Your tutor will be able to advise you as to the available options on or before the start of the programme. Whilst the University tries to ensure that you are able to undertake your preferred options, it cannot guarantee this.

What will I be doing?

Through a combination of lectures, seminars, live projects, independent study and practical learning, you will develop the practical skills and theoretical knowledge that you'll need when you begin working. Our academics are experts in their field and work closely with industry to ensure that our courses reflect the needs of businesses.

We use different assessment techniques in different modules and try to ensure all assessments reflect the types of work you will do after graduating. This may include portfolio work, discussions, project presentations and reports, digital portfolios and more.

For further information about teaching and assessment, please speak to our dedicated course enquiries team.

FAQs

What is esports enterprise?

Esports Enterprise focuses on the business and innovation behind competitive gaming. It includes launching teams, managing events, building brands and driving revenue across the global esports ecosystem.

Is an esports course worthwhile?

Yes - an esports degree is a valuable investment. With the industry’s rapid growth, it offers practical skills, industry insight and career pathways in event production, marketing, team management and broadcast media.

What is esports management?

Esports management involves leading teams, organising tournaments, securing sponsorships and delivering engaging fan experiences. It blends strategic planning with deep knowledge of gaming culture and audience engagement.
Employment and stats

What about after uni?

Graduates can pursue a wide range of roles across the esports ecosystem. Beyond the areas of shoutcasting, streaming, broadcast, sponsorships and production, you might also branch into technical specialist fields like network engineer, audio/visual technician or replay operator. Some graduates may choose to be freelancers working on specific events to provide key knowledge which could vary event by event. 

A taste of what you could become

Event Producer

Team Manager

Broadcast Technician

Content & Media Lead

Marketing & Sponsorships Manager

Live Streamer

Requirements

Standard Entry Requirements

Applicant profile

This course is ideal if you are a creative, motivated and adaptable individual who is ready to immerse yourself in the fast-moving world of esports. We are looking for students who are eager to step out of their comfort zone, whether that means presenting in front of a camera, producing behind the scenes or managing live events. 

You should have a strong interest in esports, digital media or live event production, and a willingness to engage with a wide range of projects and activities throughout the year. While prior industry experience is not essential, qualifications or skills in areas such as media, business, IT or creative subjects will help you thrive. 

Above all, this course suits those who want to combine creativity, teamwork and technical know-how to develop a career in one of the world’s fastest-growing industries.

International students

We accept qualifications from all around the world. Applicants will be required to show a proficiency in English, with an IELTS score of 6.0 (with no element below 5.5).

Find your country to see a full list of entry requirements. If you do not meet the entry requirements, you could take the International Foundation Year to gain entry onto this degree. 

Standard Entry Requirements

GCSE

Maths and English at grade C / grade 4 or above. Applicants who do not have the equivalent of grade C or above in these areas will be considered on a case-by-case basis.

You must fulfil our GCSE entry requirements as well as one of the requirements listed below.

UCAS tariff points

104 – 112 UCAS tariff points from A Levels or equivalent.

A Level

BCC - BBC with a minimum of two A2 passes.

BTEC National Diploma

DMM

Access to HE

Pass with a minimum of 45 credits at Level 3 and 15 at Level 2.

Scottish Highers

104 - 112 UCAS tariff points.

Irish Leaving Certificate

104 - 112 UCAS tariff point.

How much?

Additional costs

You should also consider further costs which may include books, stationery, printing, binding and general subsistence on trips and visits.

Apply now

All set? Let's Apply!

Enrolment dates

September 2026

Student information

Terms and conditions