Design for Communication with Industry Experience
School - School of Arts & Media
Subject area - Art and Design
Start Date(s): September
One year full-time
Two years part-time
2019-20 fees will be displayed shortly.
Full-time - £7,560 per year (180 credits)
- Enhance your skills through creative thinking, research, visualisation, interactivity, social and multi-media.
- Placements, Residencies and exhibition opportunities with key arts and design organisations.
- Open to applicants from a range of backgrounds, including education and industry.
- Part-time study option
- International students can apply
This programme is open for September 2018 entry only.
This course is designed for students to refine their subject specific practice through creative industry experience. You will tackle issues central to contemporary design practice – such as design authorship and social engagement – through a process of analysis, experimentation and the implementation of creative ideas. During your time with us, you will be encouraged to engage creatively with contemporary visual communication issues to enable you to graduate as a professional designer.
During your time with us, you will be encouraged to undertake independent contextual and theoretical research that will improve your capacity for independent enquiry, creativity and professional practice. The course places an emphasis on problem setting rather than problem solving, through the development of self-initiated projects and briefs.
There are plenty of opportunities to get involved in live projects as we work closely with key cultural organisations within the North West. These include; The Center for Chinese Contemporary Art, Hotbed Press, Islington Mill, Castlefield Gallery, International 3, Salford Museum & Art Gallery, Artworks, Mark Devereux Projects,Textbook Studios, Dr Me and Magma Books.
This course embraces a range and diversity of practices and aims to:
- Provide the skills needed to professionalise careers through embedded creative placements and live projects with industry and community organisations.
- Develop creative, critical, analytical and intellectual competencies appropriate to Masters level degree study, which is informed by current industry practice.
- Develop advanced understanding of research methods in the context of contemporary art & design practice and to understand how the boundaries of knowledge are advanced through research
- Enhance the students’ knowledge and understanding of professional, contextual and collaborative frameworks appropriate to their experiences and objectives by establishing intellectual debate to enable the articulation and dissemination of their propositions.
- Critically explore at an advanced level, knowledge and understand of specific contemporary issues and the application of creative problem solving in the field of communication design facilitating the student’s development as professionals within the creative industries.
MA Communication Design with Industry Experience is for students interested in observing practical and contextual issues within communication design. This could be as an individual artistic pursuit, generating a body of practice, through research and experimentation that seeks to address contemporary issues relative to a self initiated appreciation of the subject area, or as a method of engaging with professional and live projects that enable the student to produce a large body of critically aware outcomes that facilitate the transition further professional development.
The programme structure consists of 5 modules, 4 of which are delivered within a collaborative framework allowing all students across the Masters in Art & Design programs (Contemporary Fine Art, Socially Engaged Arts Practice and Design for Communication) opportunities to engage with your peers whilst working through individual assignments focused around each programme. The remaining one module is tailored to the specific programme learning outcomes.
For the full-time study option:
Semester 1 - October to February
Semester 2 - February to June
Semester 3 - June to September
You will take five core modules and will study one day a week. Full-time students will have concentrated module delivery in both the morning and afternoon.
During the first semester, focus is placed upon you investigating, critically-reflecting and presenting ideas and findings; developing an understanding of research methods for practice; experiencing different strategies and a broad approach to the subject area.
Importance is placed on developing:
- the ability to explore, manage and present research content/drivers and potential of your individual practice
- the ability to identify and articulate practice-derived and research issues from your studio production or live projects
- the ability to analyse, critically reflect and present your developing concerns and any potential outcomes.
This semester focuses upon developing student knowledge, ability and application to explore different practical and theoretical issues relating to a variety of practices in art and design, and the creative and cultural industries.
This semester focuses exclusively on either self-directed major project: practice/or major project: dissertation.
The aim of the self-directed major project: practice is to offer you the opportunity to critically engage in a major practice-driven project in which the emphasis will be on production, analysis and critical reflection in response to your practice-drivers and concerns; or major research project: dissertation, in which the emphasis will be on developing a constructive response to a research question.
During the 'major project’ you are provided with a supporting supervisor, in developing concerns and practice-drivers accrued throughout the chosen programme of study, via a programmed series of tutorials. Individual tutorials and peer interaction/group discussions are integral to the development of the major project.
You will take five core sequential modules and will study one day a week. Part-time students will have concentrated module delivery in the mornings alongside full-time students.
- Creative Research Methods (30 credits)
- Applied Practice (30 credits)
- Real World Context (30 credits)
- Exploring Theory & Practice (30 credits)
- Definitive Practice (60 credits)