Senior Software Engineer
I have been working with real-time 3D graphics for almost 10 years during which I developed and co-developed projects in fields of:
VR/AR, Architectural Visualisation, Games, Serious Games, Simulations
I’m a generalist programmer, with a preference for gameplay mechanics and overall optimizations, but I also have strong experience with VR, real-time game engines, shader languages, UX and UI design, as well as, 2D and 3D content creation.
Game Technology, Virtual Reality, Serious Games
Qualifications and Memberships
BSc Computer Science