The apps are all free to use and have been carefully chosen because they do not require the students to enter any personal information to use them. Students can access the apps onlaptops or mobile devices andhave the option to access the app through a web page or to download the app fromtheappstore.All of the apps require the students to be either on their own mobile network or using the University WiFi.
If you would like to suggest other apps please get in touch, email: firstname.lastname@example.org
If you like the apps let us know! We are looking for colleagues to star in case studies to share their practice and to give us evidence of which apps are useful to inform the technologies we invest in.
Suitable for use with up to 50 students
Nearpod allows teachers to deliver a presentation directly to the students' own devices. Students view the presentation on their own devices. Presentations can contain interactive questions and as the students give their answers, the answers appear live to the teacher. There is a great question typewhich allowsstudentsto draw an answer on a picture. For example, given an image of a skeleton, draw in the muscles. The students' drawn responses can be fired up onto the teachers screen for discussion.
Nearpod is a free app that we will be using to help make our classes even more interactive and engaging. Nearpod allows you to answer questions as we go. You can access Nearpod on any device via the internet, www.nearpod.com or download the app for free from your app store.
Suitable for use with up to 50 students
Socrative is a classroom's response system. Teachers access Socrative Teacher and setup quiz questions. Students access Socrative Student via an app or the website to answer questions and responses appear live to the teacher. Quizzes can be self paced, so the students work their own way through in their owntime,orteacher led.
Socrative is a classroom response system that we will be using during this module. You can access Socrative Student for free on any device via the internet, www.socrative.com or download the Socrative Student app for free from your app store.
Suitable for use with up to 150 students
Kahoot is a game based student response system. Kahoot is slightly simpler than Socrative and Nearpod and has a more fun style/edge to it. Kahoot allows students to answer questions and can be set as a game, e.g. for the fastest response or for team based responses.
Kahoot is a classroom response system that we will be using during this module. You can access Kahoot for free on any device via the internet, www.kahoot.com or download the Kahoot app for free from your app store.
Padlet is a virtual wall where people can post thoughts and ideas. It works like an online flip chart where people can post their content, including images, videos, documents, text anywhere on the page. The padlet can be shared and anybody with an internet connection can view and contribute. View an example Padlet.
Lino is a virtual wall that you can fill with electronic post-it notes. Notes can contain images, text and videos and you can share your electronic wall and allow others to contribute.Click to see some Lino examples.
Thinglink lets you make your images interactive. As students move around the image, information, images and videos appear.
Teachers can sign up to a free account with Thinglink.
It is important for staff to recognise that they should not require students to sign up to a 3rd party tool such as Thinglink. This does limit the functionality and analytics that can be used. Colleagues requiring additional support should contact StaffDigitalSkills@salford.ac.uk
Doodle is a great tool for allowing a group of people to view and select from a group of options. As a poll owner you create a list of options that users can choose from. For example, a list of dates that allow people to indicate when they are available. Participants simply need a link to your poll to make their choices.