Professor Garry Crawford
Professor of Sociology
Garry Crawford is a Professor of Cultural Sociology at the University of Salford. Garry's research and teaching focuses primarily on audiences, consumers, digital media/technologies, fans, sport, and gamers. He is the author of numerous books including, Video Gamers (2012) and Consuming Sport (2004), and the co-author of Introducing Cultural Studies (3rd ed. 2017), and The Sage Dictionary of Leisure Studies (2009). Garry is Director of the University of Salford Digital Cluster, editor of the BSA website Discover Sociology, and reviews editor for Cultural Sociology.
Garry currently teaches on the following modules:
- Culture Power, and Identity
- Culture & (Deviant) Leisure
- Work: Practice & Reflection
Garry's research focuses on understanding consumers, audiences and technology-users’ experiences. In recent years Garry has worked collaboratively with numerous industrial and cultural partners, including, amongst others, the London Symphony Orchestra, Imperial War Museums, BBC Academy, Salford City Council, Purple Wifi, and CultureLabel.
Qualifications and Memberships
- PhD Sociology (Salford)
- PGDip FAHE (Wolverhampton)
- PGCert (Leicester)
- BSc (Hons) Sociology (Salford)
- Member of the BSA
- Principal Fellow of the HEA
Some selected publications:
Longhurst, BJ, Smith, GWH, Bagnall, G, Crawford, G, Ogborn, M, Baldwin, E and McCracken, S 2017, Introducing cultural studies (3rd edition) , Routledge, London.
Crawford, G 2015, 'Is it in the Game? reconsidering play spaces, game definitions, theming and sports videogames' , Games and Culture, 10 (6), pp.571-592.
Crawford, G, Gosling, VK, Bagnall, G and Light, BA 2014, 'Is there an app for that? A case study of the potentials and limitations of the participatory turn and networked publics for classical music audience engagement' , Information, Communication & Society, 10 (6), pp.571-592.
Crawford, G 2013, 'Virtual leisure' , in: T. Blackshaw (ed) Anthology of Leisure Studies, Routledge, London.
Crawford, Garry 2012, Video gamers, Routledge, London.
- Fans & audiences
- Digital media/technology
- Video games & gamers